2 Player Rules - This game goes by much faster. IMHO War always seemed to take too long, so this helps correct that problem by having more wars.
1. Shuffle deck of cards into 2 piles, keeping the rest of the rules for the Classic version.
2. Jokers are more powerful than an Aces.
3. Traditional war occurs when there are 2 matching cards at face value. That is one
type of war.
4. Incorporate more wars by going to war over matching suits. For instance, a war would take place, not only each player pulled an 8, but the addition is that if there if there were 2 spades, of 2 clubs, 2 hearts, or 2 diamonds.
5. If there are 2 or more wars use both scenarios result in a war, another war happens. Thus, there is far more ecard turnover, making a much shorter game.
6. War consists of the matches discussed, and then 2 cards face down. the next war is a winner, loser, or a draw. If there is a draw, it results in an additional war until there is a definite winner.
7. Each war consists of the matches described, but also consist of the match, 2 additional secret cards down, and then the 4th card determines if there is a new war. When there is a winner, the winner gets all the cards on the battlefield.
8. The game is won when there are no cards left to continue warring, meaning one player has all the cards, or there is a war, but there are not enough cards to complete the war.
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Showing posts with label variant. Show all posts
Showing posts with label variant. Show all posts
Tuesday, July 16, 2019
Wednesday, February 15, 2017
Alex’s 2nd New Awesome Chess Variant
- On each turn, player flips a coin or roll a six-sided die.
- If a player flips a heads, or rolls an even number, then he or she gets to take two turns.
- If a player flips a tails, or rolls an odd number, then he or she only takes one turn.
- If a player is to take two turns and is put in check, or checkmate on the first turn, then he or she may sacrifice a pawn. This nullifies the status of the king.
- The rest of the rules are the same.
Monday, December 19, 2016
Newly Invented #Chess #Checkers Variant
By Alex and Craig Hamilton
Board Setup: One player plays with chess pieces. The other player has checkers pieces.
For the player with chess pieces:
- There is the same number of chess pieces, 16, for the player who has chess pieces.
- The King is white, and he goes on his color. The Queen is black, and she goes on her color.
- Each chess piece, black or white, goes on it’s color. For example, the Castle on the right side of the board is white, while the Castle on the left side of the board is black.
- The chess pieces move and capture as they would in a normal game of chess.
- The way for the chess player to win is to eliminate all of the checkers on the board.
For the player with checkers:
- In this variant, the checkers player controls 36 checkers.
- These 36 checkers cover the the checkers player’s entire half of the board.
- Each checker goes on it’s color, black or red.
- The player with checkers plays opposite the side of the player with chess pieces.
- The checkers move as checkers normally move.
- The way for the checkers player to win is to put the chess player’s King in checkmate.
Please note: There are 2 tokens used in the checker player’s that represent two missing red checkers.
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